hyperoffense..................78.45269% weatherless...................62.73701% hail..........................36.93784% hailoffense...................25.80433% offense.......................21.54731% sand.......................... 0.32515% sandoffense................... 0.05228% voltturn...................... 0.01494% mononormal.................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monowater..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% rainoffense................... 0.00000% balance....................... 0.00000% Stalliness (mean: -1.258) -2.5| | -2.0| |### -1.5|###################### |###################### -1.0|############################## |###### -0.5| | 0.0| | more negative = more offensive, more positive = more stall one # = 1.19%