sand..........................56.10792% weatherless...................40.91473% offense.......................39.26280% hyperoffense..................36.29744% sandoffense...................19.81118% balance.......................12.53076% stall......................... 6.66545% voltturn...................... 6.54011% semistall..................... 5.24356% sandstall..................... 3.56343% dragmag....................... 2.68426% choice........................ 2.28503% hail.......................... 2.02509% rain.......................... 1.52179% rainoffense................... 1.07108% multiweather.................. 0.70010% monotype...................... 0.53418% monofighting.................. 0.46132% trickroom..................... 0.40523% tricksand..................... 0.33087% hailstall..................... 0.16920% sun........................... 0.13057% monosteel..................... 0.06106% monobug....................... 0.01073% trapper....................... 0.00695% monowater..................... 0.00103% sunoffense.................... 0.00040% trickhail..................... 0.00023% gravity....................... 0.00015% monoground.................... 0.00006% hailoffense................... 0.00006% monoice....................... 0.00003% monoghost..................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.436) -2.0| |########### -1.5|############## |###################### -1.0|############################## |#################### -0.5|################## |############## 0.0|################ |######### +0.5|#### |#### +1.0|### |#### +1.5|##### |### +2.0|##### |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.54%