weatherless...................45.81321% offense.......................39.95676% balance.......................29.05841% sand..........................28.95892% rain..........................20.41819% hyperoffense..................16.93548% semistall..................... 7.80044% stall......................... 6.24890% trickroom..................... 4.25038% tricksand..................... 3.84482% sun........................... 3.62545% voltturn...................... 3.25869% rainstall..................... 2.28173% dragmag....................... 1.95622% hail.......................... 1.77253% choice........................ 1.72167% sandstall..................... 1.63446% rainoffense................... 1.63022% sandoffense................... 1.37334% monotype...................... 1.13283% sunoffense.................... 0.69473% sunstall...................... 0.61872% multiweather.................. 0.57714% monodragon.................... 0.26353% monosteel..................... 0.20326% gravity....................... 0.14570% tricksun...................... 0.13781% monoflying.................... 0.10324% tailwind...................... 0.09990% monowater..................... 0.08932% mononormal.................... 0.07933% monofighting.................. 0.06108% monoghost..................... 0.06036% monopsychic................... 0.04675% monorock...................... 0.04088% monoground.................... 0.03915% hailstall..................... 0.03886% monodark...................... 0.03341% monograss..................... 0.03030% monobug....................... 0.02813% monoice....................... 0.02792% monoelectric.................. 0.02731% monofire...................... 0.02700% trickrain..................... 0.00423% allweather.................... 0.00279% trapper....................... 0.00279% monopoison.................... 0.00279% hailoffense................... 0.00007% Stalliness (mean: -0.070) -2.0|#### |#### -1.5|########### |################## -1.0|################## |############################## -0.5|########################## |########################### 0.0|########################## |########################## +0.5|################### |################# +1.0|########### |######### +1.5|###### |##### +2.0|#### |## +2.5|## |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.37%