sand..........................40.84306% weatherless...................35.68538% offense.......................32.22204% balance.......................30.33781% hyperoffense..................22.04633% rain..........................20.95123% stall......................... 7.92477% semistall..................... 7.46905% dragmag....................... 4.39080% trickroom..................... 3.34585% voltturn...................... 3.34337% sandstall..................... 2.34805% sun........................... 2.32073% rainstall..................... 2.18697% tricksand..................... 2.15417% choice........................ 1.95511% sandoffense................... 1.58215% hail.......................... 0.97336% tricksun...................... 0.92130% sunstall...................... 0.91744% multiweather.................. 0.77375% rainoffense................... 0.53884% gravity....................... 0.40855% tailwind...................... 0.24062% hailstall..................... 0.10989% monotype...................... 0.08201% monodragon.................... 0.05425% sunoffense.................... 0.02308% monoground.................... 0.01289% monoice....................... 0.00597% monobug....................... 0.00308% monofighting.................. 0.00187% monoelectric.................. 0.00138% monosteel..................... 0.00126% monodark...................... 0.00043% monopsychic................... 0.00038% monorock...................... 0.00035% monowater..................... 0.00010% trickrain..................... 0.00007% monoflying.................... 0.00002% monofire...................... 0.00001% monograss..................... 0.00001% monoghost..................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.082) -2.0|########## |#### -1.5|############################## |########### -1.0|##################### |################# -0.5|####################### |######################### 0.0|############# |##################### +0.5|#################### |############################## +1.0|############### |###### +1.5|####### |##### +2.0|########## |## +2.5|# |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.36%