weatherless...................90.20190% offense.......................43.66935% hyperoffense..................25.17995% balance.......................22.55059% monotype...................... 9.66184% sun........................... 6.35714% semistall..................... 4.74719% stall......................... 3.85292% sand.......................... 2.50955% monoflying.................... 1.56474% mononormal.................... 1.41919% sunoffense.................... 1.21717% monosteel..................... 0.99946% monowater..................... 0.93537% monopsychic................... 0.89761% monobug....................... 0.79820% hail.......................... 0.79089% monofire...................... 0.75375% monodragon.................... 0.68341% monorock...................... 0.66118% monofighting.................. 0.65357% monograss..................... 0.62495% monodark...................... 0.59283% monoghost..................... 0.56938% monoelectric.................. 0.55781% monopoison.................... 0.55659% monofairy..................... 0.51427% monoground.................... 0.42993% rain.......................... 0.31133% sandoffense................... 0.25957% monoice....................... 0.21268% multiweather.................. 0.16807% dragmag....................... 0.10566% hailoffense................... 0.08388% sandstall..................... 0.04582% sunstall...................... 0.04354% hailstall..................... 0.03014% rainstall..................... 0.01994% batonpass..................... 0.01157% rainoffense................... 0.01111% voltturn...................... 0.00350% tailwind...................... 0.00274% trapper....................... 0.00076% trickroom..................... 0.00030% Stalliness (mean: -0.341) |# -2.0|#### |############### -1.0|########################## |############################## 0.0|###################### |############## +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%