weatherless...................89.83526% offense.......................45.54137% hyperoffense..................25.46504% balance.......................22.07180% sun........................... 6.69259% monotype...................... 6.36857% semistall..................... 4.08531% stall......................... 2.83648% sand.......................... 2.54095% sunoffense.................... 1.28060% monoflying.................... 1.19672% mononormal.................... 0.83962% hail.......................... 0.78355% monosteel..................... 0.64358% monopsychic................... 0.59189% monodragon.................... 0.55290% monowater..................... 0.54112% monobug....................... 0.49823% monofire...................... 0.45337% monofighting.................. 0.37694% monofairy..................... 0.36576% monorock...................... 0.35800% monoghost..................... 0.35294% monoelectric.................. 0.35099% monodark...................... 0.33884% monograss..................... 0.31724% rain.......................... 0.30786% monopoison.................... 0.29073% sandoffense................... 0.25686% monoground.................... 0.25429% monoice....................... 0.16682% multiweather.................. 0.15774% dragmag....................... 0.09322% hailoffense................... 0.08246% sandstall..................... 0.03976% hailstall..................... 0.03271% sunstall...................... 0.02649% rainstall..................... 0.01102% rainoffense................... 0.01078% batonpass..................... 0.00719% tailwind...................... 0.00222% voltturn...................... 0.00192% trapper....................... 0.00059% trickroom..................... 0.00025% Stalliness (mean: -0.388) |# -2.0|#### |############## -1.0|########################## |############################## 0.0|###################### |############ +1.0|####### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%