weatherless...................91.14426% offense.......................50.11082% balance.......................23.10678% hyperoffense..................21.62536% sun........................... 6.38020% semistall..................... 3.54137% monotype...................... 3.22715% sand.......................... 2.05489% stall......................... 1.61567% sunoffense.................... 1.17138% monoflying.................... 0.70157% monodragon.................... 0.64808% hail.......................... 0.46193% mononormal.................... 0.36987% monofairy..................... 0.24622% monosteel..................... 0.24034% monodark...................... 0.22014% monopsychic................... 0.20991% monobug....................... 0.20812% monowater..................... 0.18546% monofire...................... 0.15104% monoelectric.................. 0.13904% sandoffense................... 0.11970% multiweather.................. 0.10998% monofighting.................. 0.09680% monorock...................... 0.07001% rain.......................... 0.06907% monoground.................... 0.06662% monopoison.................... 0.05652% monograss..................... 0.05100% sandstall..................... 0.04741% monoghost..................... 0.04194% dragmag....................... 0.03463% monoice....................... 0.02894% hailoffense................... 0.01892% hailstall..................... 0.01465% rainstall..................... 0.00633% sunstall...................... 0.00309% rainoffense................... 0.00055% batonpass..................... 0.00019% voltturn...................... 0.00015% trickroom..................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.387) | -2.0|## |########### -1.0|###################### |############################## 0.0|####################### |########## +1.0|###### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%