weatherless...................64.38125% offense.......................42.61262% hyperoffense..................31.02940% sun...........................21.62377% balance.......................20.92608% sand.......................... 9.12800% rain.......................... 5.74332% sunoffense.................... 5.29670% stall......................... 3.10704% multiweather.................. 2.98875% semistall..................... 2.32485% hail.......................... 2.24760% voltturn...................... 2.10275% trickroom..................... 1.47023% monotype...................... 1.32538% sunstall...................... 1.25296% choice........................ 1.08155% hailoffense................... 0.92222% sandoffense................... 0.88117% rainoffense................... 0.84496% sandstall..................... 0.35247% monoghost..................... 0.35006% dragmag....................... 0.31384% monowater..................... 0.16175% tricksun...................... 0.14002% trickrain..................... 0.11347% monopoison.................... 0.10622% monofighting.................. 0.09657% monopsychic................... 0.09415% monoflying.................... 0.09174% mononormal.................... 0.07967% monoice....................... 0.07725% monodragon.................... 0.06277% tricksand..................... 0.05553% monobug....................... 0.05070% monorock...................... 0.04828% monoelectric.................. 0.04346% monodark...................... 0.04104% monofairy..................... 0.03621% monosteel..................... 0.03380% monograss..................... 0.03138% monofire...................... 0.02414% rainstall..................... 0.02173% gravity....................... 0.01931% allweather.................... 0.01690% monoground.................... 0.01449% tailwind...................... 0.00966% trickhail..................... 0.00966% trapper....................... 0.00724% hailstall..................... 0.00724% Stalliness (mean: -0.503) -2.5|## |##### -2.0|######## |################ -1.5|################### |###################### -1.0|############################ |############################## -0.5|############################## |############################## 0.0|########################## |################### +0.5|############### |######### +1.0|###### |### +1.5|## |#### +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.36%