weatherless...................60.98903% offense.......................40.98813% hyperoffense..................30.11736% sun...........................24.48828% balance.......................21.99725% sand..........................10.13020% sunoffense.................... 5.89212% rain.......................... 5.47040% stall......................... 4.21515% multiweather.................. 3.13741% semistall..................... 2.68211% voltturn...................... 2.27556% hail.......................... 2.16387% sunstall...................... 1.72747% trickroom..................... 1.61835% choice........................ 1.03354% hailoffense................... 1.01957% sandoffense................... 0.96078% monotype...................... 0.86364% rainoffense................... 0.85448% sandstall..................... 0.46139% dragmag....................... 0.34201% monoghost..................... 0.23361% tricksun...................... 0.17994% monopoison.................... 0.10325% trickrain..................... 0.10273% monopsychic................... 0.08051% monowater..................... 0.07264% monofighting.................. 0.07014% tricksand..................... 0.05615% mononormal.................... 0.04694% monoice....................... 0.04507% monodragon.................... 0.04432% monoflying.................... 0.04331% monofairy..................... 0.03214% rainstall..................... 0.02987% monodark...................... 0.02982% monobug....................... 0.02650% monorock...................... 0.02466% monosteel..................... 0.02295% monoelectric.................. 0.01881% monograss..................... 0.01683% trickhail..................... 0.01451% allweather.................... 0.01302% monofire...................... 0.01246% monoground.................... 0.00950% hailstall..................... 0.00873% tailwind...................... 0.00831% gravity....................... 0.00651% trapper....................... 0.00491% Stalliness (mean: -0.446) -2.5|# |##### -2.0|######## |################ -1.5|################### |#################### -1.0|########################### |############################ -0.5|########################### |############################## 0.0|######################### |#################### +0.5|################ |########## +1.0|###### |### +1.5|## |##### +2.0|## |# +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.36%