weatherless...................73.43164% offense.......................36.69983% balance.......................32.70256% rain..........................16.09192% hyperoffense..................15.28078% voltturn......................10.57405% sun........................... 8.47183% semistall..................... 8.16934% stall......................... 7.14749% trickroom..................... 3.28113% multiweather.................. 3.13549% rainoffense................... 2.91669% hail.......................... 2.64829% sand.......................... 2.50485% monotype...................... 2.21285% sunoffense.................... 0.93715% trickrain..................... 0.60878% tricksun...................... 0.55359% monoghost..................... 0.40429% monosteel..................... 0.24659% monowater..................... 0.24262% dragmag....................... 0.24059% mononormal.................... 0.18647% sunstall...................... 0.17564% monopsychic................... 0.17502% monoflying.................... 0.17137% monoelectric.................. 0.16421% choice........................ 0.16329% monobug....................... 0.16216% sandstall..................... 0.14853% monoice....................... 0.13941% hailoffense................... 0.11413% monorock...................... 0.11383% rainstall..................... 0.09760% hailstall..................... 0.08008% monofire...................... 0.07770% monograss..................... 0.06738% monoground.................... 0.05704% sandoffense................... 0.05083% monofairy..................... 0.04283% monopoison.................... 0.03965% monodark...................... 0.03623% monofighting.................. 0.02985% monodragon.................... 0.02424% trickhail..................... 0.01304% trapper....................... 0.00668% Stalliness (mean: 0.017) -2.0|### |########## -1.0|################# |########################### 0.0|############################## |####################### +1.0|############# |###### +2.0|##### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%