weatherless...................71.13907% offense.......................51.33568% balance.......................23.31160% hyperoffense..................19.95827% sun...........................16.69355% rain..........................12.02838% monotype...................... 8.63585% multiweather.................. 6.32040% batonpass..................... 5.71124% sand.......................... 4.41259% semistall..................... 3.23530% hail.......................... 2.18297% stall......................... 2.15915% sunoffense.................... 2.08284% mononormal.................... 1.76814% rainoffense................... 1.12630% choice........................ 0.94258% voltturn...................... 0.93681% monopsychic................... 0.91115% monoflying.................... 0.79104% monobug....................... 0.72660% monoghost..................... 0.71557% monowater..................... 0.70537% monodragon.................... 0.53995% monosteel..................... 0.53318% monofairy..................... 0.47150% monodark...................... 0.45328% monograss..................... 0.44542% sandoffense................... 0.43013% monopoison.................... 0.42611% dragmag....................... 0.42152% monoelectric.................. 0.39845% monofighting.................. 0.38457% monorock...................... 0.34428% monofire...................... 0.29948% monoice....................... 0.28469% monoground.................... 0.27775% trickroom..................... 0.25251% trapper....................... 0.24875% hailoffense................... 0.21707% sandstall..................... 0.18096% sunstall...................... 0.11526% tailwind...................... 0.09019% rainstall..................... 0.05951% swagplay...................... 0.04689% hailstall..................... 0.03001% tricksun...................... 0.01212% allweather.................... 0.01170% gravity....................... 0.01003% trickrain..................... 0.00886% tricksand..................... 0.00543% trickhail..................... 0.00493% fear.......................... 0.00326% sandfear...................... 0.00092% Stalliness (mean: -0.359) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%