weatherless...................52.08362% offense.......................45.44987% sun...........................34.40614% hyperoffense..................24.69971% balance.......................21.91622% rain..........................21.81507% multiweather..................11.99519% batonpass..................... 5.32912% sunoffense.................... 4.87059% semistall..................... 4.64269% monotype...................... 4.13280% stall......................... 3.29151% sand.......................... 2.93157% rainoffense................... 2.64642% choice........................ 1.14259% monopsychic................... 0.87147% hail.......................... 0.84890% mononormal.................... 0.65111% voltturn...................... 0.60786% sandstall..................... 0.54286% monoghost..................... 0.46369% dragmag....................... 0.38485% monoflying.................... 0.38443% trickroom..................... 0.33825% sunstall...................... 0.33637% monowater..................... 0.32008% monodragon.................... 0.29305% monosteel..................... 0.24784% monofighting.................. 0.23218% monobug....................... 0.23015% monodark...................... 0.22717% monofairy..................... 0.21181% rainstall..................... 0.20551% monograss..................... 0.20206% sandoffense................... 0.14930% monoelectric.................. 0.14030% swagplay...................... 0.13828% monoground.................... 0.13375% trapper....................... 0.12887% monopoison.................... 0.10932% monoice....................... 0.09985% hailoffense................... 0.09827% monofire...................... 0.09222% tailwind...................... 0.07038% monorock...................... 0.05788% gravity....................... 0.03847% trickrain..................... 0.03636% hailstall..................... 0.03438% tricksun...................... 0.01988% allweather.................... 0.00982% trickhail..................... 0.00287% tricksand..................... 0.00257% fear.......................... 0.00190% sandfear...................... 0.00000% Stalliness (mean: -0.373) |## -2.0|#### |############# -1.0|############################## |############################## 0.0|###################### |############## +1.0|####### |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%