weatherless...................45.95014% offense.......................41.08945% sun...........................40.21902% balance.......................24.28055% hyperoffense..................23.54884% rain..........................20.05622% multiweather.................. 9.52145% semistall..................... 6.59939% sunoffense.................... 5.26800% batonpass..................... 4.70467% stall......................... 4.48176% rainoffense................... 3.26462% sand.......................... 3.11548% monotype...................... 1.82609% choice........................ 1.66755% sandstall..................... 1.20789% monopsychic................... 0.76572% sunstall...................... 0.48369% dragmag....................... 0.37266% trickroom..................... 0.36609% mononormal.................... 0.29011% hail.......................... 0.21845% voltturn...................... 0.21801% monoghost..................... 0.16914% rainstall..................... 0.13044% monoflying.................... 0.11980% monofighting.................. 0.11545% gravity....................... 0.09301% monodragon.................... 0.09082% monowater..................... 0.08715% monobug....................... 0.08265% trickrain..................... 0.07832% monofairy..................... 0.06558% monosteel..................... 0.06398% tailwind...................... 0.05951% trapper....................... 0.05589% monodark...................... 0.04672% hailoffense................... 0.04631% monograss..................... 0.03715% monoice....................... 0.03634% monoelectric.................. 0.03329% monoground.................... 0.03314% monofire...................... 0.03075% swagplay...................... 0.03000% monopoison.................... 0.02675% sandoffense................... 0.02527% tricksun...................... 0.02265% monorock...................... 0.01340% trickhail..................... 0.00358% hailstall..................... 0.00343% tricksand..................... 0.00293% allweather.................... 0.00289% fear.......................... 0.00017% sandfear...................... 0.00000% Stalliness (mean: -0.270) |## -2.0|#### |############ -1.0|############################## |########################### 0.0|####################### |################ +1.0|########## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.74%