weatherless...................59.67782% balance.......................53.20057% offense.......................40.08145% rain..........................13.95867% sun...........................12.64585% sand..........................10.77041% voltturn...................... 6.73493% tailwind...................... 5.85736% hail.......................... 4.15511% semistall..................... 3.89664% trickroom..................... 3.46885% dragmag....................... 2.81857% hyperoffense.................. 1.42086% stall......................... 1.40048% multiweather.................. 1.09534% monotype...................... 0.37748% tricksand..................... 0.37014% trickhail..................... 0.32769% sunoffense.................... 0.26012% tricksun...................... 0.20007% sunstall...................... 0.09785% monoice....................... 0.06169% monodragon.................... 0.06043% trickrain..................... 0.05331% gravity....................... 0.04159% mononormal.................... 0.03959% monofire...................... 0.03526% rainoffense................... 0.03431% monobug....................... 0.03194% sandoffense................... 0.03077% monoelectric.................. 0.02921% hailoffense................... 0.02804% sandstall..................... 0.02802% monofairy..................... 0.02391% monodark...................... 0.02325% trapper....................... 0.01821% batonpass..................... 0.01656% monowater..................... 0.01273% monoghost..................... 0.01249% monopoison.................... 0.01216% monofighting.................. 0.01019% monosteel..................... 0.00987% monoground.................... 0.00830% monoflying.................... 0.00645% hailstall..................... 0.00555% rainstall..................... 0.00342% Stalliness (mean: 0.119) -1.5| |# -1.0|### |######## -0.5|########## |#################### 0.0|############################## |########################## +0.5|#################### |########## +1.0|#### |### +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.73%