balance.......................60.06926% weatherless...................40.84916% sand..........................36.94493% offense.......................35.15416% sun...........................11.69347% tailwind...................... 8.71207% rain.......................... 8.36901% voltturn...................... 7.41959% semistall..................... 4.52448% hail.......................... 2.20734% dragmag....................... 1.16622% trickroom..................... 0.39071% stall......................... 0.23064% sunstall...................... 0.12413% monotype...................... 0.07269% multiweather.................. 0.06391% monodark...................... 0.05080% trickhail..................... 0.03062% hyperoffense.................. 0.02146% monofire...................... 0.01283% mononormal.................... 0.00889% trickrain..................... 0.00446% tricksun...................... 0.00442% rainoffense................... 0.00025% monofighting.................. 0.00008% monoghost..................... 0.00008% tricksand..................... 0.00003% sunoffense.................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.196) -1.5| | -1.0| |######### -0.5|##### |######################### 0.0|############################## |############################# +0.5|########## |########################### +1.0|### |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.70%