weatherless...................79.58061% offense.......................51.56157% balance.......................32.85247% sun...........................15.02082% hyperoffense..................10.63355% voltturn...................... 6.02320% semistall..................... 3.94111% rain.......................... 2.95955% monotype...................... 1.99286% sand.......................... 1.88876% sunoffense.................... 1.69542% trickroom..................... 1.56157% stall......................... 1.01130% hail.......................... 0.78822% choice........................ 0.77335% monowater..................... 0.49078% tailwind...................... 0.41642% monofighting.................. 0.25283% monoghost..................... 0.25283% multiweather.................. 0.23795% tricksun...................... 0.23795% monobug....................... 0.22308% monoground.................... 0.19334% monograss..................... 0.13385% monofire...................... 0.13385% monopsychic................... 0.10410% hailoffense................... 0.10410% monopoison.................... 0.08923% monosteel..................... 0.08923% monoflying.................... 0.08923% monorock...................... 0.05949% monofairy..................... 0.05949% sandoffense................... 0.04462% dragmag....................... 0.04462% monodark...................... 0.02974% sunstall...................... 0.01487% monoelectric.................. 0.01487% mononormal.................... 0.01487% Stalliness (mean: -0.169) -1.5|### |########### -1.0|############## |##################### -0.5|############################ |############################## 0.0|######################### |###################### +0.5|############ |########### +1.0|####### |#### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%