weatherless...................78.76036% offense.......................50.98224% balance.......................32.20689% sun...........................15.72195% hyperoffense..................11.29804% voltturn...................... 6.48254% semistall..................... 4.39648% rain.......................... 2.87232% sand.......................... 2.17386% monotype...................... 1.91080% sunoffense.................... 1.79733% trickroom..................... 1.53825% stall......................... 1.11635% choice........................ 0.79237% hail.......................... 0.72031% tailwind...................... 0.67537% monowater..................... 0.51829% monofighting.................. 0.28388% monoghost..................... 0.27571% multiweather.................. 0.24880% monobug....................... 0.20675% monoground.................... 0.15779% tricksun...................... 0.12287% monopsychic................... 0.11670% monograss..................... 0.11548% hailoffense................... 0.09823% monofire...................... 0.07972% monoflying.................... 0.06222% monosteel..................... 0.05980% monopoison.................... 0.05584% monorock...................... 0.04353% monofairy..................... 0.04090% dragmag....................... 0.03932% sandoffense................... 0.03149% sunstall...................... 0.02474% monodark...................... 0.01959% mononormal.................... 0.01025% monoelectric.................. 0.00935% Stalliness (mean: -0.161) -1.5|### |########### -1.0|############### |#################### -0.5|############################ |############################## 0.0|####################### |##################### +0.5|############ |############ +1.0|######## |#### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%