weatherless...................71.18674% offense.......................49.52104% balance.......................32.74365% sun...........................23.07897% hyperoffense..................10.42027% voltturn...................... 7.71605% semistall..................... 6.04162% sand.......................... 3.88421% tailwind...................... 2.32666% rain.......................... 1.94086% monotype...................... 1.71333% sunoffense.................... 1.44501% trickroom..................... 1.34157% stall......................... 1.27343% choice........................ 1.14837% monowater..................... 0.60104% monofighting.................. 0.55122% multiweather.................. 0.44409% monoghost..................... 0.39559% hail.......................... 0.35331% monopsychic................... 0.06620% monobug....................... 0.05140% sunstall...................... 0.04912% monoground.................... 0.03749% monofire...................... 0.01039% tricksun...................... 0.01009% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.089) -1.5|## |###### -1.0|############## |############### -0.5|######################## |############################## 0.0|############## |################## +0.5|############ |############ +1.0|######## |##### +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.61%