weatherless...................60.25274% offense.......................39.43897% balance.......................39.35768% sun...........................31.13720% voltturn......................12.78646% semistall.....................12.39958% sand.......................... 8.01197% hyperoffense.................. 6.94570% monotype...................... 2.68085% tailwind...................... 2.07811% stall......................... 1.85807% trickroom..................... 1.51185% monofighting.................. 1.46141% rain.......................... 1.39722% multiweather.................. 0.96148% monowater..................... 0.72694% sunoffense.................... 0.46032% monoghost..................... 0.45781% hail.......................... 0.16236% choice........................ 0.03556% monopsychic................... 0.02619% monoground.................... 0.00781% sunstall...................... 0.00417% monobug....................... 0.00060% monofire...................... 0.00010% tricksun...................... 0.00007% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.151) -1.5|# |#### -1.0|######## |###### -0.5|############## |############################## 0.0|############### |######################## +0.5|############# |################ +1.0|########### |######### +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%