weatherless...................96.99554% offense.......................44.31071% balance.......................30.90115% hyperoffense..................18.66416% voltturn...................... 5.41350% trickroom..................... 3.52499% stall......................... 3.27294% semistall..................... 2.85104% sun........................... 1.66935% monotype...................... 1.41182% sand.......................... 1.06115% sunoffense.................... 0.31049% choice........................ 0.27944% tricksand..................... 0.21004% monosteel..................... 0.19543% monopsychic................... 0.19360% hail.......................... 0.17351% tricksun...................... 0.15342% monodark...................... 0.15159% monofire...................... 0.12237% monoflying.................... 0.11872% mononormal.................... 0.11324% monorock...................... 0.10959% monobug....................... 0.10776% rain.......................... 0.10776% monoelectric.................. 0.09315% dragmag....................... 0.09132% monofairy..................... 0.08219% monodragon.................... 0.08036% sandstall..................... 0.07854% monopoison.................... 0.06392% sandoffense................... 0.06027% monowater..................... 0.05845% monoice....................... 0.05845% monoghost..................... 0.04931% monoground.................... 0.04931% monofighting.................. 0.04749% gravity....................... 0.03835% trickhail..................... 0.03653% monograss..................... 0.03105% trapper....................... 0.01461% tailwind...................... 0.00913% multiweather.................. 0.00548% rainstall..................... 0.00548% monobird...................... 0.00183% Stalliness (mean: -0.225) -2.0|# |#### -1.5|############### |############# -1.0|################ |####################### -0.5|########################## |####################### 0.0|############################## |####################### +0.5|################ |######### +1.0|####### |## +1.5|## |# +2.0|# |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%