weatherless...................96.97906% offense.......................43.34544% balance.......................30.88600% hyperoffense..................18.57989% voltturn...................... 5.64037% stall......................... 4.37138% trickroom..................... 4.34585% semistall..................... 2.81728% sun........................... 1.63758% sand.......................... 1.14672% monotype...................... 1.09970% sunoffense.................... 0.40964% tricksand..................... 0.33474% choice........................ 0.25515% tricksun...................... 0.21256% monosteel..................... 0.18754% hail.......................... 0.13619% mononormal.................... 0.11736% monopsychic................... 0.11578% dragmag....................... 0.11434% rain.......................... 0.10457% monodark...................... 0.10425% monofire...................... 0.10325% monorock...................... 0.09206% sandstall..................... 0.09197% monoelectric.................. 0.07995% monoflying.................... 0.07967% monofairy..................... 0.06265% monopoison.................... 0.05811% monobug....................... 0.05201% monodragon.................... 0.05128% gravity....................... 0.04655% monowater..................... 0.04522% sandoffense................... 0.04164% monoground.................... 0.03920% monoice....................... 0.03424% monoghost..................... 0.03338% monofighting.................. 0.03262% monograss..................... 0.02354% trapper....................... 0.01192% trickhail..................... 0.00945% tailwind...................... 0.00925% rainstall..................... 0.00442% multiweather.................. 0.00282% monobird...................... 0.00073% Stalliness (mean: -0.188) -2.0|# |#### -1.5|################ |############# -1.0|############### |####################### -0.5|########################## |##################### 0.0|############################## |####################### +0.5|############### |########## +1.0|######## |## +1.5|## |# +2.0|# |# +2.5|# |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%