weatherless...................96.14344% offense.......................38.00939% balance.......................32.94176% hyperoffense..................14.95541% stall.........................11.58652% voltturn...................... 6.24118% trickroom..................... 5.34725% semistall..................... 2.50692% sun........................... 1.90837% sand.......................... 1.78986% tricksand..................... 1.03028% monotype...................... 0.82457% sunoffense.................... 0.61855% tricksun...................... 0.54370% dragmag....................... 0.23446% mononormal.................... 0.12402% monorock...................... 0.10503% gravity....................... 0.09883% choice........................ 0.09564% rain.......................... 0.08088% monosteel..................... 0.07856% hail.......................... 0.07746% monoground.................... 0.06533% monofire...................... 0.06241% monopoison.................... 0.05954% monowater..................... 0.05733% monodragon.................... 0.04646% monopsychic................... 0.04374% monoelectric.................. 0.04024% monofairy..................... 0.03832% monodark...................... 0.03607% monograss..................... 0.03326% monoghost..................... 0.02570% sandstall..................... 0.02515% monoflying.................... 0.02027% monofighting.................. 0.01838% monobug....................... 0.01124% sandoffense................... 0.00964% rainstall..................... 0.00268% monoice....................... 0.00162% trapper....................... 0.00158% monobird...................... 0.00035% tailwind...................... 0.00017% trickhail..................... 0.00014% multiweather.................. 0.00000% Stalliness (mean: 0.092) -2.0| |## -1.5|############ |########## -1.0|############# |################### -0.5|################### |############## 0.0|############################## |#################### +0.5|############### |######## +1.0|######### |## +1.5|## |# +2.0|### |# +2.5|# |########### +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.51%