weatherless...................67.60794% offense.......................49.69470% balance.......................31.69220% sun...........................25.44369% hyperoffense..................10.24840% semistall..................... 5.77370% sand.......................... 5.41855% rain.......................... 4.48691% trickroom..................... 4.36363% multiweather.................. 3.40756% stall......................... 2.59100% voltturn...................... 2.47195% sunoffense.................... 1.81939% monotype...................... 1.26063% sandoffense................... 0.56112% hail.......................... 0.46771% monobug....................... 0.44649% rainstall..................... 0.29446% monoghost..................... 0.20382% tricksun...................... 0.17107% hailoffense................... 0.15904% sunstall...................... 0.08732% rainoffense................... 0.07364% tricksand..................... 0.07253% monograss..................... 0.07201% monofire...................... 0.06967% sandstall..................... 0.06546% monorock...................... 0.06414% monowater..................... 0.05876% monodark...................... 0.05546% mononormal.................... 0.05352% monosteel..................... 0.05001% monopsychic................... 0.03360% monoflying.................... 0.02769% monoelectric.................. 0.02648% dragmag....................... 0.02553% monofighting.................. 0.02429% monoice....................... 0.02302% monodragon.................... 0.02282% monofairy..................... 0.01524% monoground.................... 0.01518% trickrain..................... 0.01460% trickhail..................... 0.00844% monopoison.................... 0.00573% choice........................ 0.00021% hailstall..................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.112) |# -1.5|## |########## -1.0|################### |######################## -0.5|############################## |############################ 0.0|############################## |################### +0.5|################ |############ +1.0|###### |###### +1.5|#### |## +2.0|## | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%