weatherless...................59.37924% offense.......................45.81336% sun...........................35.52301% balance.......................34.60030% semistall..................... 8.13106% trickroom..................... 7.27535% stall......................... 6.03503% hyperoffense.................. 5.42025% rain.......................... 4.75871% sand.......................... 4.35712% multiweather.................. 4.08471% voltturn...................... 2.25982% sunoffense.................... 1.29618% rainstall..................... 0.83131% monotype...................... 0.51563% tricksun...................... 0.26615% sandoffense................... 0.24901% monobug....................... 0.18845% hail.......................... 0.11103% rainoffense................... 0.10534% monoghost..................... 0.08361% monorock...................... 0.08135% monodark...................... 0.05707% sandstall..................... 0.05215% sunstall...................... 0.04451% mononormal.................... 0.04019% dragmag....................... 0.03511% monograss..................... 0.02921% hailoffense................... 0.02431% monoground.................... 0.01114% tricksand..................... 0.00757% monoflying.................... 0.00728% monoelectric.................. 0.00612% trickhail..................... 0.00586% monodragon.................... 0.00578% trickrain..................... 0.00424% monowater..................... 0.00159% monoice....................... 0.00153% monofire...................... 0.00142% monosteel..................... 0.00085% monofighting.................. 0.00038% monofairy..................... 0.00036% monopsychic................... 0.00024% monopoison.................... 0.00004% choice........................ 0.00000% hailstall..................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.080) | -1.5|# |###### -1.0|######### |################## -0.5|############################# |############################## 0.0|############################# |##################### +0.5|################### |######### +1.0|###### |######### +1.5|#### |##### +2.0|##### |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%