weatherless...................90.03300% offense.......................48.23722% balance.......................35.97923% hyperoffense..................10.59878% hail.......................... 7.17403% voltturn...................... 6.58022% semistall..................... 3.94744% trickroom..................... 1.51421% monotype...................... 1.36369% sun........................... 1.28359% stall......................... 1.23733% rain.......................... 1.22076% choice........................ 0.60002% sand.......................... 0.36112% trickhail..................... 0.33764% sunoffense.................... 0.30588% monobug....................... 0.26376% hailoffense................... 0.22579% rainoffense................... 0.21612% monoghost..................... 0.18021% monoflying.................... 0.17262% mononormal.................... 0.12912% monoelectric.................. 0.12498% monograss..................... 0.09529% monoice....................... 0.09045% monowater..................... 0.08631% monorock...................... 0.08631% monofighting.................. 0.08079% multiweather.................. 0.07250% monopsychic................... 0.05800% monodark...................... 0.05248% tailwind...................... 0.03452% monofire...................... 0.02969% monopoison.................... 0.02348% sunstall...................... 0.01450% monosteel..................... 0.01450% monoground.................... 0.01381% monofairy..................... 0.01312% sandoffense................... 0.01243% hailstall..................... 0.01243% monodragon.................... 0.01243% rainstall..................... 0.01105% sandstall..................... 0.00690% dragmag....................... 0.00483% fear.......................... 0.00069% tricksun...................... 0.00069% tricksand..................... 0.00069% Stalliness (mean: -0.131) -2.0|# |# -1.5|#### |####### -1.0|############## |################## -0.5|######################### |############################## 0.0|############################## |######################### +0.5|################## |########## +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%