weatherless...................90.73098% offense.......................47.40849% balance.......................37.07436% hyperoffense..................10.12305% voltturn...................... 7.65256% hail.......................... 7.06144% semistall..................... 4.13521% trickroom..................... 1.67004% stall......................... 1.25890% monotype...................... 1.04146% sun........................... 1.02685% rain.......................... 0.98813% choice........................ 0.57533% trickhail..................... 0.35803% sunoffense.................... 0.28401% sand.......................... 0.26001% monoghost..................... 0.25552% monobug....................... 0.23098% rainoffense................... 0.21444% hailoffense................... 0.18138% monoflying.................... 0.09017% monoice....................... 0.08997% monoelectric.................. 0.08981% mononormal.................... 0.07926% multiweather.................. 0.06741% monorock...................... 0.04915% monofighting.................. 0.04283% monograss..................... 0.03077% monodark...................... 0.02856% monowater..................... 0.02709% monopsychic................... 0.02445% tailwind...................... 0.02394% monopoison.................... 0.01387% hailstall..................... 0.01311% sandoffense................... 0.01114% monofairy..................... 0.01011% monofire...................... 0.01006% monoground.................... 0.00986% monosteel..................... 0.00813% sunstall...................... 0.00784% sandstall..................... 0.00663% rainstall..................... 0.00601% monodragon.................... 0.00600% dragmag....................... 0.00248% tricksand..................... 0.00063% fear.......................... 0.00042% tricksun...................... 0.00023% Stalliness (mean: -0.111) -2.0|# |# -1.5|#### |####### -1.0|############# |################# -0.5|####################### |############################# 0.0|############################## |######################### +0.5|################## |########## +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%