weatherless...................90.78092% offense.......................44.97055% balance.......................39.59879% voltturn...................... 9.29211% hyperoffense.................. 9.06595% hail.......................... 7.75065% semistall..................... 4.64299% stall......................... 1.72174% trickroom..................... 1.61449% rain.......................... 0.76711% sun........................... 0.62410% monotype...................... 0.54436% trickhail..................... 0.38239% choice........................ 0.33514% rainoffense................... 0.27715% sunoffense.................... 0.27395% monoghost..................... 0.21331% monobug....................... 0.17995% sand.......................... 0.09668% hailoffense................... 0.07115% monoice....................... 0.04968% monoelectric.................. 0.04304% multiweather.................. 0.01946% monoflying.................... 0.01490% mononormal.................... 0.01051% hailstall..................... 0.00900% monopoison.................... 0.00694% monowater..................... 0.00674% monoground.................... 0.00555% sandoffense................... 0.00528% tailwind...................... 0.00432% monofighting.................. 0.00417% monopsychic................... 0.00402% monorock...................... 0.00254% monodark...................... 0.00233% monofairy..................... 0.00221% monodragon.................... 0.00095% sandstall..................... 0.00085% monograss..................... 0.00054% monofire...................... 0.00042% sunstall...................... 0.00023% tricksand..................... 0.00012% rainstall..................... 0.00009% monosteel..................... 0.00000% dragmag....................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.056) -2.0| |# -1.5|### |###### -1.0|########## |############## -0.5|###################### |########################## 0.0|############################## |######################## +0.5|################# |########## +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%