weatherless...................77.63239% balance.......................34.43802% offense.......................32.42054% stall.........................14.99623% voltturn......................12.07827% sand..........................11.33952% semistall..................... 9.89683% hyperoffense.................. 8.24838% rain.......................... 6.93630% sun........................... 4.07511% sandstall..................... 2.05048% trickroom..................... 1.75803% hail.......................... 0.77810% multiweather.................. 0.75086% sunoffense.................... 0.66069% monotype...................... 0.30220% dragmag....................... 0.28334% sandoffense................... 0.24153% hailoffense................... 0.14256% monofire...................... 0.10910% choice........................ 0.09859% monowater..................... 0.09340% rainoffense................... 0.04083% tricksun...................... 0.03591% rainstall..................... 0.02505% tricksand..................... 0.02036% sunstall...................... 0.01840% monosteel..................... 0.01644% monobug....................... 0.01556% monoghost..................... 0.01336% monoelectric.................. 0.01124% tailwind...................... 0.00891% mononormal.................... 0.00829% monoflying.................... 0.00551% monoground.................... 0.00540% monopsychic................... 0.00458% monofairy..................... 0.00442% gravity....................... 0.00442% trickhail..................... 0.00340% monodragon.................... 0.00302% monoice....................... 0.00300% trickrain..................... 0.00263% monodark...................... 0.00250% monopoison.................... 0.00229% monofighting.................. 0.00201% monograss..................... 0.00186% allweather.................... 0.00035% monorock...................... 0.00034% hailstall..................... 0.00027% trapper....................... 0.00001% swagplay...................... 0.00001% fear.......................... 0.00000% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.381) -2.0| |#### -1.5|##### |###### -1.0|########## |############### -0.5|##################### |########################## 0.0|######################### |############################## +0.5|#################### |############### +1.0|############ |######### +1.5|########### |####### +2.0|###### |###### +2.5|#### |### +3.0|#### |## +3.5|## more negative = more offensive, more positive = more stall one # = 0.41%