weatherless...................83.27140% offense.......................46.63716% balance.......................33.63662% hail..........................11.59251% hyperoffense..................11.05089% stall......................... 4.54378% semistall..................... 4.13155% voltturn...................... 3.35278% trickroom..................... 2.99654% rain.......................... 2.50694% sun........................... 1.68735% sand.......................... 1.20910% monotype...................... 1.15020% sunoffense.................... 0.80869% monoice....................... 0.58288% hailoffense................... 0.49210% choice........................ 0.47437% rainoffense................... 0.44711% multiweather.................. 0.25179% sandstall..................... 0.14260% monoelectric.................. 0.13507% monoghost..................... 0.13076% hailstall..................... 0.11393% mononormal.................... 0.09020% monowater..................... 0.07407% monobug....................... 0.05498% gravity....................... 0.04965% trickhail..................... 0.04285% dragmag....................... 0.02854% monopsychic................... 0.02320% tailwind...................... 0.01965% rainstall..................... 0.01831% tricksun...................... 0.01461% monoflying.................... 0.01197% monorock...................... 0.01183% monopoison.................... 0.01166% monograss..................... 0.00704% monofighting.................. 0.00689% monoground.................... 0.00507% monosteel..................... 0.00367% monofairy..................... 0.00200% trapper....................... 0.00186% monofire...................... 0.00074% monodark...................... 0.00035% sandoffense................... 0.00012% trickrain..................... 0.00011% monodragon.................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.050) -2.0|## |## -1.5|#### |########## -1.0|########### |################# -0.5|######################### |############################## 0.0|############################# |####################### +0.5|################# |########## +1.0|######## |### +1.5|## |# +2.0|## |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%