weatherless...................82.66130% offense.......................43.08000% balance.......................37.08861% hail..........................13.65500% hyperoffense.................. 8.21635% stall......................... 7.85597% voltturn...................... 4.06893% semistall..................... 3.75908% trickroom..................... 2.69551% rain.......................... 2.17241% sun........................... 1.29528% monotype...................... 1.24401% monoice....................... 1.02797% sunoffense.................... 0.72948% sand.......................... 0.35615% hailoffense................... 0.34034% choice........................ 0.33081% rainoffense................... 0.19908% monoghost..................... 0.14955% multiweather.................. 0.13915% hailstall..................... 0.07562% sandstall..................... 0.06922% tailwind...................... 0.05022% mononormal.................... 0.02343% monobug....................... 0.02297% gravity....................... 0.01075% dragmag....................... 0.01054% rainstall..................... 0.00847% monoelectric.................. 0.00539% monofighting.................. 0.00423% monowater..................... 0.00372% monorock...................... 0.00295% monograss..................... 0.00190% monopoison.................... 0.00168% tricksun...................... 0.00161% trickhail..................... 0.00111% monopsychic................... 0.00065% monoflying.................... 0.00034% monoground.................... 0.00031% monofairy..................... 0.00015% trapper....................... 0.00007% monofire...................... 0.00003% monodark...................... 0.00001% monosteel..................... 0.00001% trickrain..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.115) -2.0|## |## -1.5|## |##### -1.0|####### |############ -0.5|#################### |################### 0.0|############################## |################ +0.5|############### |######### +1.0|####### |## +1.5|## |# +2.0|## | +2.5|# |### +3.0| |#### more negative = more offensive, more positive = more stall one # = 0.62%