weatherless...................64.97771% offense.......................45.93173% balance.......................34.08704% sand..........................22.96845% hyperoffense..................12.35760% sun........................... 7.18253% rain.......................... 6.69844% semistall..................... 5.68637% voltturn...................... 4.54784% monotype...................... 3.33260% multiweather.................. 3.32432% stall......................... 1.93726% sandoffense................... 1.88952% monoflying.................... 1.76740% trickroom..................... 1.63719% hail.......................... 1.49720% sandstall..................... 0.97014% sunoffense.................... 0.77810% dragmag....................... 0.46742% choice........................ 0.42458% hailoffense................... 0.29964% monowater..................... 0.25774% monopsychic................... 0.23724% monobug....................... 0.21946% mononormal.................... 0.21857% rainoffense................... 0.12040% monopoison.................... 0.11890% monofire...................... 0.08930% monosteel..................... 0.08608% monoice....................... 0.07140% monoghost..................... 0.06312% monofighting.................. 0.05745% monograss..................... 0.05596% monorock...................... 0.04391% tricksand..................... 0.04273% monodark...................... 0.03988% monoground.................... 0.03298% monodragon.................... 0.02457% trickhail..................... 0.02201% gravity....................... 0.02197% monoelectric.................. 0.01831% monofairy..................... 0.01090% tailwind...................... 0.00819% Stalliness (mean: -0.129) -2.0|## |### -1.5|####### |######### -1.0|############# |####################### -0.5|########################### |########################### 0.0|############################## |######################### +0.5|#################### |########### +1.0|######## |######## +1.5|# |# +2.0| |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%