weatherless...................83.37049% offense.......................48.25344% hyperoffense..................26.66295% balance.......................20.40134% sun........................... 6.65180% monotype...................... 4.96098% hail.......................... 4.84950% sunoffense.................... 3.54887% sand.......................... 3.32590% rain.......................... 2.52694% semistall..................... 2.34114% stall......................... 2.34114% voltturn...................... 2.00669% monobug....................... 1.96953% trickroom..................... 1.39353% sandoffense................... 1.24489% hailoffense................... 1.00334% monoice....................... 0.78038% multiweather.................. 0.72464% monoflying.................... 0.35303% mononormal.................... 0.35303% choice........................ 0.33445% monoelectric.................. 0.33445% rainoffense................... 0.29729% monodark...................... 0.22297% monowater..................... 0.14864% monopoison.................... 0.14864% monoghost..................... 0.14864% monofighting.................. 0.11148% monorock...................... 0.11148% monofire...................... 0.11148% monograss..................... 0.09290% dragmag....................... 0.09290% tailwind...................... 0.07432% monoground.................... 0.07432% monopsychic................... 0.05574% monodragon.................... 0.03716% monosteel..................... 0.03716% sandstall..................... 0.01858% monofairy..................... 0.01858% Stalliness (mean: -0.466) -2.0|###### |################ -1.0|######################### |############################## 0.0|######################## |############ +1.0|##### |# +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.82%