weatherless...................83.15795% offense.......................45.81227% hyperoffense..................28.84100% balance.......................20.46891% sun........................... 7.25918% monotype...................... 6.13374% hail.......................... 5.31536% sunoffense.................... 4.58531% monobug....................... 3.36850% stall......................... 2.68156% sand.......................... 2.46811% rain.......................... 2.38507% semistall..................... 2.19627% voltturn...................... 1.94370% trickroom..................... 1.60224% hailoffense................... 1.10574% monoice....................... 0.82199% multiweather.................. 0.58566% choice........................ 0.41180% mononormal.................... 0.35803% sandoffense................... 0.34003% monodark...................... 0.32854% monoflying.................... 0.29094% monoelectric.................. 0.26432% rainoffense................... 0.25834% monofire...................... 0.12693% monoghost..................... 0.12133% dragmag....................... 0.12017% monowater..................... 0.09988% monograss..................... 0.08585% monofighting.................. 0.08425% monorock...................... 0.07369% monopoison.................... 0.06817% tailwind...................... 0.05534% monoground.................... 0.05033% monopsychic................... 0.03408% monosteel..................... 0.02499% monodragon.................... 0.01672% monofairy..................... 0.01267% sandstall..................... 0.01267% Stalliness (mean: -0.481) -2.0|####### |################## -1.0|########################### |############################## 0.0|######################### |############# +1.0|##### |# +2.0|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.77%