sun...........................50.64790% offense.......................49.77148% weatherless...................35.84622% rain..........................26.84092% balance.......................23.01953% hyperoffense..................20.95732% multiweather..................16.72230% sunoffense.................... 7.66035% semistall..................... 3.56758% stall......................... 2.68409% sand.......................... 2.68099% rainoffense................... 2.32816% monotype...................... 2.27221% hail.......................... 0.83636% dragmag....................... 0.58697% sunstall...................... 0.55249% monoghost..................... 0.49875% trickroom..................... 0.43199% voltturn...................... 0.39863% sandstall..................... 0.32035% sandoffense................... 0.27174% choice........................ 0.26050% tricksun...................... 0.23269% monosteel..................... 0.21148% trapper....................... 0.20286% monobug....................... 0.19892% monopsychic................... 0.17486% monodragon.................... 0.17194% rainstall..................... 0.13319% mononormal.................... 0.13275% monowater..................... 0.13221% hailoffense................... 0.13022% monofairy..................... 0.11350% monoflying.................... 0.11141% monopoison.................... 0.10457% monodark...................... 0.09679% trickrain..................... 0.08688% monofighting.................. 0.08453% tailwind...................... 0.08293% monofire...................... 0.07313% monorock...................... 0.06536% monoelectric.................. 0.05986% monoice....................... 0.05659% monograss..................... 0.05281% monoground.................... 0.04674% gravity....................... 0.01539% tricksand..................... 0.00596% hailstall..................... 0.00307% allweather.................... 0.00275% fear.......................... 0.00225% trickhail..................... 0.00217% swagplay...................... 0.00115% Stalliness (mean: -0.344) | -2.0|## |##### -1.5|########### |################### -1.0|############################# |############################## -0.5|############################## |############################ 0.0|######################## |################### +0.5|############# |######## +1.0|##### |### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%