sun...........................66.84653% offense.......................46.06622% rain..........................27.68434% balance.......................24.84333% weatherless...................21.74856% hyperoffense..................20.16324% multiweather..................18.36779% sunoffense....................10.51887% semistall..................... 4.71795% stall......................... 4.20926% rainoffense................... 2.33265% sand.......................... 1.90506% monotype...................... 0.95591% sunstall...................... 0.83320% sandstall..................... 0.74207% trickroom..................... 0.54131% monoghost..................... 0.53555% dragmag....................... 0.45167% tricksun...................... 0.38796% trapper....................... 0.23937% hail.......................... 0.22699% voltturn...................... 0.22588% rainstall..................... 0.22165% trickrain..................... 0.17311% choice........................ 0.10457% tailwind...................... 0.07678% sandoffense................... 0.05650% monosteel..................... 0.05571% monopsychic................... 0.04980% monodragon.................... 0.03727% monoflying.................... 0.03421% monopoison.................... 0.03175% mononormal.................... 0.03010% monodark...................... 0.02772% monofairy..................... 0.02707% monobug....................... 0.02606% monoice....................... 0.02547% gravity....................... 0.02392% hailoffense................... 0.02337% monowater..................... 0.02009% monofighting.................. 0.01931% monofire...................... 0.01096% monoground.................... 0.00989% monorock...................... 0.00983% monoelectric.................. 0.00971% tricksand..................... 0.00356% monograss..................... 0.00348% allweather.................... 0.00103% fear.......................... 0.00061% swagplay...................... 0.00047% hailstall..................... 0.00017% trickhail..................... 0.00004% Stalliness (mean: -0.257) | -2.0|## |##### -1.5|########### |################## -1.0|############################## |############################# -0.5|########################### |####################### 0.0|######################## |################### +0.5|################ |######### +1.0|###### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%