sun...........................72.58936% offense.......................37.80238% balance.......................29.53731% rain..........................25.92700% multiweather..................18.25861% hyperoffense..................17.36519% weatherless...................16.76277% sunoffense....................10.98765% stall......................... 7.86572% semistall..................... 7.42940% sand.......................... 2.93500% rainoffense................... 1.94579% sandstall..................... 1.68746% sunstall...................... 1.15017% trickroom..................... 0.49894% tricksun...................... 0.44523% rainstall..................... 0.39698% dragmag....................... 0.37265% trickrain..................... 0.22594% voltturn...................... 0.16991% monotype...................... 0.16164% hail.......................... 0.07659% tailwind...................... 0.06137% choice........................ 0.05075% gravity....................... 0.04588% monoghost..................... 0.04333% trapper....................... 0.04197% monoflying.................... 0.01601% monopsychic................... 0.01531% monosteel..................... 0.01339% monopoison.................... 0.01128% sandoffense................... 0.00961% monodragon.................... 0.00952% monofairy..................... 0.00785% monoice....................... 0.00749% hailoffense................... 0.00748% mononormal.................... 0.00680% monodark...................... 0.00627% monoelectric.................. 0.00549% monofire...................... 0.00399% monoground.................... 0.00372% monobug....................... 0.00353% monowater..................... 0.00303% monofighting.................. 0.00287% monorock...................... 0.00236% tricksand..................... 0.00132% monograss..................... 0.00078% allweather.................... 0.00062% fear.......................... 0.00016% swagplay...................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.029) | -2.0|## |##### -1.5|########### |################# -1.0|############################## |########################### -0.5|###################### |####################### 0.0|########################## |########################## +0.5|###################### |################ +1.0|######## |########## +1.5|####### |##### +2.0|# |#### +2.5|### |### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.37%