offense.......................56.25101% weatherless...................48.13197% sun...........................37.65163% balance.......................21.22756% rain..........................20.68575% hyperoffense..................20.28142% multiweather..................11.21624% sunoffense.................... 4.54472% monotype...................... 4.01908% sand.......................... 3.71179% rainoffense................... 2.06211% semistall..................... 1.69820% hail.......................... 1.15640% batonpass..................... 0.86528% monoghost..................... 0.86528% mononormal.................... 0.71163% dragmag....................... 0.68737% monofairy..................... 0.66311% stall......................... 0.54181% monopsychic................... 0.47711% monowater..................... 0.45285% monoflying.................... 0.45285% monoground.................... 0.43668% monodragon.................... 0.43668% monofighting.................. 0.31538% voltturn...................... 0.29112% trickroom..................... 0.25877% monograss..................... 0.21834% sandoffense................... 0.21025% choice........................ 0.20217% monopoison.................... 0.13747% tailwind...................... 0.12939% monobug....................... 0.12939% sunstall...................... 0.10513% hailoffense................... 0.10513% monodark...................... 0.09704% monoice....................... 0.09704% monoelectric.................. 0.08087% monorock...................... 0.07278% monosteel..................... 0.06469% trapper....................... 0.04043% monofire...................... 0.03235% gravity....................... 0.00809% tricksun...................... 0.00809% trickrain..................... 0.00809% hailstall..................... 0.00809% Stalliness (mean: -0.462) -3.0| | -2.5| | -2.0|## |##### -1.5|######### |############# -1.0|################## |####################### -0.5|############################## |######################## 0.0|###################### |############# +0.5|########## |#### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.56%