sun...........................53.86112% offense.......................53.82776% weatherless...................31.82357% rain..........................28.06588% balance.......................26.06382% hyperoffense..................17.79775% multiweather..................14.37612% sunoffense.................... 5.84168% semistall..................... 2.07094% rainoffense................... 1.71054% dragmag....................... 1.52931% monotype...................... 0.61493% sand.......................... 0.55890% monoghost..................... 0.28268% monofairy..................... 0.24815% stall......................... 0.23972% mononormal.................... 0.16846% hail.......................... 0.16574% monopsychic................... 0.12457% monofighting.................. 0.09543% batonpass..................... 0.08602% sunstall...................... 0.03393% voltturn...................... 0.01842% monopoison.................... 0.01282% tailwind...................... 0.01089% monowater..................... 0.00856% monodark...................... 0.00841% sandoffense................... 0.00758% monoground.................... 0.00756% monograss..................... 0.00754% monoflying.................... 0.00747% monodragon.................... 0.00467% choice........................ 0.00416% trickroom..................... 0.00355% monoice....................... 0.00310% hailoffense................... 0.00118% trapper....................... 0.00105% monosteel..................... 0.00056% monorock...................... 0.00021% monobug....................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.415) -3.0| | -2.5| | -2.0| |## -1.5|############# |########### -1.0|########### |########################### -0.5|############################## |################# 0.0|##################### |############# +0.5|################# |## +1.0|## |# +1.5|## | more negative = more offensive, more positive = more stall one # = 0.59%