weatherless...................90.72952% offense.......................45.86899% balance.......................33.21326% hyperoffense..................13.46025% voltturn...................... 8.74032% sand.......................... 7.17514% semistall..................... 4.62296% stall......................... 2.83454% monotype...................... 1.29210% trickroom..................... 1.20859% hail.......................... 1.05449% rain.......................... 0.64459% choice........................ 0.50705% sun........................... 0.45793% dragmag....................... 0.35186% sandstall..................... 0.28091% hailoffense................... 0.21523% monowater..................... 0.20722% monobug....................... 0.16465% mononormal.................... 0.16338% monoice....................... 0.14791% monopoison.................... 0.10534% monoghost..................... 0.09952% rainoffense................... 0.09897% monodark...................... 0.09224% sunoffense.................... 0.09170% monorock...................... 0.06350% monoflying.................... 0.06077% sandoffense................... 0.05822% multiweather.................. 0.05676% tailwind...................... 0.05440% monofighting.................. 0.05349% monosteel..................... 0.04457% tricksand..................... 0.03912% monodragon.................... 0.02947% trickrain..................... 0.02620% trickhail..................... 0.02547% monoelectric.................. 0.02383% monograss..................... 0.02165% monopsychic................... 0.02019% monoground.................... 0.02019% monofire...................... 0.01874% monofairy..................... 0.01856% hailstall..................... 0.00982% rainstall..................... 0.00819% gravity....................... 0.00782% trapper....................... 0.00382% tricksun...................... 0.00055% sunstall...................... 0.00036% swagplay...................... 0.00018% Stalliness (mean: -0.134) -2.0|# |### -1.5|####### |########### -1.0|################ |#################### -0.5|######################### |############################## 0.0|########################### |######################## +0.5|################## |########### +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%