weatherless...................90.12229% offense.......................45.16308% balance.......................33.54402% hyperoffense..................13.63620% voltturn......................10.32571% sand.......................... 7.98224% semistall..................... 4.66542% stall......................... 2.99128% trickroom..................... 1.38874% hail.......................... 1.04433% monotype...................... 1.00198% rain.......................... 0.56810% choice........................ 0.52519% dragmag....................... 0.41645% sun........................... 0.33680% sandstall..................... 0.31471% hailoffense................... 0.25708% monowater..................... 0.21027% monoice....................... 0.18019% monobug....................... 0.12432% mononormal.................... 0.10566% rainoffense................... 0.08702% monopoison.................... 0.06605% monoghost..................... 0.06369% sunoffense.................... 0.05961% monodark...................... 0.05729% tricksand..................... 0.05540% sandoffense................... 0.05227% multiweather.................. 0.04950% tailwind...................... 0.04852% trickrain..................... 0.03919% monoflying.................... 0.03829% monorock...................... 0.03646% monofighting.................. 0.03450% monosteel..................... 0.03223% trickhail..................... 0.02438% monoelectric.................. 0.01572% monodragon.................... 0.01364% monoground.................... 0.01314% rainstall..................... 0.01154% monopsychic................... 0.01089% monofairy..................... 0.00841% monograss..................... 0.00804% monofire...................... 0.00707% gravity....................... 0.00600% hailstall..................... 0.00349% trapper....................... 0.00084% tricksun...................... 0.00063% swagplay...................... 0.00012% sunstall...................... 0.00012% Stalliness (mean: -0.125) -2.0|# |### -1.5|####### |########### -1.0|################ |################### -0.5|######################## |############################## 0.0|########################### |######################## +0.5|################### |############ +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%