weatherless...................89.15358% offense.......................43.32482% balance.......................32.05272% hyperoffense..................15.43806% voltturn......................11.46723% sand.......................... 9.13471% semistall..................... 5.20846% stall......................... 3.97595% trickroom..................... 1.55258% hail.......................... 1.08817% rain.......................... 0.58304% dragmag....................... 0.53878% sandstall..................... 0.51137% choice........................ 0.46856% monotype...................... 0.43609% hailoffense................... 0.37449% trickrain..................... 0.13375% monowater..................... 0.12744% sun........................... 0.12441% monoice....................... 0.11346% sandoffense................... 0.10597% monobug....................... 0.08334% rainoffense................... 0.08280% multiweather.................. 0.08193% tailwind...................... 0.06166% tricksand..................... 0.06016% monoghost..................... 0.02473% monopoison.................... 0.02221% sunoffense.................... 0.01848% trickhail..................... 0.01779% monodark...................... 0.01314% monofighting.................. 0.01011% monosteel..................... 0.00977% monoflying.................... 0.00793% rainstall..................... 0.00684% monoground.................... 0.00664% mononormal.................... 0.00557% monorock...................... 0.00380% monoelectric.................. 0.00276% gravity....................... 0.00227% monodragon.................... 0.00212% monopsychic................... 0.00178% monofairy..................... 0.00142% hailstall..................... 0.00055% monofire...................... 0.00051% monograss..................... 0.00041% trapper....................... 0.00005% tricksun...................... 0.00001% sunstall...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.120) -2.0|## |### -1.5|######## |############## -1.0|################ |################# -0.5|###################### |############################## 0.0|########################## |####################### +0.5|################ |########### +1.0|######## |#### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%