balance.......................69.22165% weatherless...................48.90772% offense.......................29.76687% sun...........................19.07481% sand..........................16.83995% hail..........................12.57820% trickroom.....................11.88670% tailwind...................... 5.85871% voltturn...................... 5.79686% rain.......................... 2.59933% semistall..................... 0.79036% stall......................... 0.20674% tricksun...................... 0.02784% rainoffense................... 0.01438% hyperoffense.................. 0.01438% monotype...................... 0.00468% monopoison.................... 0.00468% sandoffense................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.187) -1.5| | -1.0| |###### -0.5|#### |### 0.0|############################## |######################## +0.5|################ |############## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.02%