balance.......................64.77907% sun...........................41.81376% offense.......................34.06161% rain..........................30.61465% weatherless...................29.06802% tailwind...................... 7.33534% trickroom..................... 4.37639% tricksun...................... 2.22553% voltturn...................... 1.94797% multiweather.................. 1.62469% semistall..................... 0.94453% trickrain..................... 0.62074% gravity....................... 0.24946% dragmag....................... 0.11453% stall......................... 0.11392% hyperoffense.................. 0.10087% sand.......................... 0.07084% hail.......................... 0.05759% sunoffense.................... 0.02642% sunstall...................... 0.02065% monotype...................... 0.01244% monoghost..................... 0.00925% rainoffense................... 0.00455% rainstall..................... 0.00266% monowater..................... 0.00225% monoflying.................... 0.00052% trickhail..................... 0.00045% tricksand..................... 0.00012% monoice....................... 0.00011% monopoison.................... 0.00011% monorock...................... 0.00009% mononormal.................... 0.00005% monopsychic................... 0.00004% sandoffense................... 0.00003% batonpass..................... 0.00001% trapper....................... 0.00001% hailoffense................... 0.00001% monoelectric.................. 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.128) -1.0| |### -0.5|####### |################ 0.0|############################## |############################# +0.5|################# |######## +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.89%