balance.......................68.67849% sun...........................47.36209% offense.......................30.72870% rain..........................29.35040% weatherless...................24.10934% tailwind...................... 4.80603% trickroom..................... 3.62912% tricksun...................... 2.36918% voltturn...................... 2.30696% trickrain..................... 0.87343% multiweather.................. 0.83879% semistall..................... 0.49945% gravity....................... 0.20589% hyperoffense.................. 0.05392% stall......................... 0.03945% dragmag....................... 0.02356% monotype...................... 0.01877% monoghost..................... 0.01828% sunoffense.................... 0.01597% sand.......................... 0.01099% rainstall..................... 0.00652% hail.......................... 0.00598% sunstall...................... 0.00455% rainoffense................... 0.00332% monowater..................... 0.00043% trickhail..................... 0.00011% tricksand..................... 0.00005% monoice....................... 0.00003% monopoison.................... 0.00002% mononormal.................... 0.00001% monorock...................... 0.00001% sandoffense................... 0.00001% trapper....................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.129) -1.0| |## -0.5|###### |########### 0.0|############################## |######################### +0.5|################ |###### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 1.03%