weatherless...................91.13709% offense.......................45.69798% balance.......................30.32011% hyperoffense..................15.13987% semistall..................... 5.06193% voltturn...................... 4.84342% stall......................... 3.78010% rain.......................... 3.08977% sun........................... 2.55393% trickroom..................... 2.33264% hail.......................... 1.85943% monotype...................... 1.58246% sand.......................... 1.42519% sunoffense.................... 0.97843% choice........................ 0.59986% rainoffense................... 0.53027% monobug....................... 0.36326% mononormal.................... 0.30759% monowater..................... 0.19207% tricksun...................... 0.17397% dragmag....................... 0.16980% tailwind...................... 0.16701% monoice....................... 0.16006% monoflying.................... 0.14614% hailoffense................... 0.11134% sandstall..................... 0.10299% monograss..................... 0.08351% monorock...................... 0.06681% multiweather.................. 0.05985% monopsychic................... 0.04871% monofairy..................... 0.04593% monoelectric.................. 0.04175% monopoison.................... 0.03619% monoghost..................... 0.03619% trapper....................... 0.03619% monofire...................... 0.03619% monoground.................... 0.03479% hailstall..................... 0.02784% sandoffense................... 0.02505% monodragon.................... 0.01531% monosteel..................... 0.01392% gravity....................... 0.01253% monodark...................... 0.01253% rainstall..................... 0.00835% monofighting.................. 0.00557% trickrain..................... 0.00278% tricksand..................... 0.00278% Stalliness (mean: -0.145) -2.0|### |#### -1.5|####### |############# -1.0|################### |######################## -0.5|########################### |############################## 0.0|############################## |######################## +0.5|################## |############ +1.0|####### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%