weatherless...................91.38031% offense.......................44.79554% balance.......................30.24837% hyperoffense..................15.72937% voltturn...................... 5.87652% semistall..................... 5.53016% stall......................... 3.69656% rain.......................... 3.12937% trickroom..................... 2.68564% sun........................... 2.39724% hail.......................... 1.77655% monotype...................... 1.41196% sand.......................... 1.37766% sunoffense.................... 1.11221% rainoffense................... 0.65656% choice........................ 0.57640% monobug....................... 0.32444% mononormal.................... 0.25938% dragmag....................... 0.20877% monoice....................... 0.19196% monowater..................... 0.18716% tailwind...................... 0.15935% monoflying.................... 0.13584% hailoffense................... 0.13226% tricksun...................... 0.13099% sandstall..................... 0.12564% multiweather.................. 0.05841% monofairy..................... 0.04563% monopsychic................... 0.04533% monograss..................... 0.04488% monorock...................... 0.04071% monofire...................... 0.03247% monoground.................... 0.03171% trapper....................... 0.02878% hailstall..................... 0.02857% monopoison.................... 0.02781% monoghost..................... 0.02535% sandoffense................... 0.02327% monoelectric.................. 0.02192% rainstall..................... 0.01444% monodark...................... 0.01343% monodragon.................... 0.01059% gravity....................... 0.00961% monofighting.................. 0.00560% trickrain..................... 0.00285% tricksand..................... 0.00179% monosteel..................... 0.00089% Stalliness (mean: -0.143) -2.0|### |#### -1.5|######## |############## -1.0|#################### |####################### -0.5|########################### |############################## 0.0|############################## |######################## +0.5|################## |############# +1.0|######## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%