weatherless...................90.81530% offense.......................40.49506% balance.......................31.00410% hyperoffense..................15.96474% voltturn...................... 9.71096% semistall..................... 6.78567% stall......................... 5.75043% rain.......................... 3.41571% trickroom..................... 2.20124% sun........................... 2.04290% sand.......................... 1.98590% hail.......................... 1.82624% sunoffense.................... 1.40251% rainoffense................... 0.99526% monotype...................... 0.79318% choice........................ 0.26365% dragmag....................... 0.26186% sandstall..................... 0.25832% monowater..................... 0.21866% monoice....................... 0.20208% tailwind...................... 0.18531% hailoffense................... 0.15402% mononormal.................... 0.14387% multiweather.................. 0.08535% monoflying.................... 0.07021% monobug....................... 0.05721% monoground.................... 0.03430% trapper....................... 0.02854% rainstall..................... 0.02394% monoghost..................... 0.02369% monofairy..................... 0.02252% hailstall..................... 0.00722% monorock...................... 0.00685% gravity....................... 0.00614% monopsychic................... 0.00502% monograss..................... 0.00464% sandoffense................... 0.00274% tricksun...................... 0.00251% monofighting.................. 0.00227% monofire...................... 0.00210% monodragon.................... 0.00097% monopoison.................... 0.00051% trickrain..................... 0.00045% monoelectric.................. 0.00025% monodark...................... 0.00008% monosteel..................... 0.00005% tricksand..................... 0.00000% Stalliness (mean: -0.053) -2.0|#### |#### -1.5|######### |############# -1.0|####################### |########################## -0.5|######################### |########################### 0.0|############################## |############################# +0.5|#################### |################ +1.0|########### |###### +1.5|###### |### +2.0|## |# +2.5|# |# +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.38%