weatherless...................99.82813% balance.......................62.88296% offense.......................17.99146% semistall.....................15.05370% stall......................... 3.92684% batonpass..................... 1.37961% monotype...................... 0.43506% dragmag....................... 0.15786% hyperoffense.................. 0.14504% trapper....................... 0.13514% mononormal.................... 0.09206% sand.......................... 0.07203% sun........................... 0.06898% monobug....................... 0.05916% monoflying.................... 0.05662% monowater..................... 0.04477% monopsychic................... 0.04083% rain.......................... 0.03085% monoelectric.................. 0.02745% monofighting.................. 0.02683% monorock...................... 0.02524% sandstall..................... 0.02405% monosteel..................... 0.01789% monoground.................... 0.01789% monoghost..................... 0.01511% monograss..................... 0.01048% monoice....................... 0.00894% monofire...................... 0.00894% voltturn...................... 0.00601% monodragon.................... 0.00260% monodark...................... 0.00020% Stalliness (mean: 0.514) |### -0.5|#### |########### 0.0|######################## |############################# +0.5|######################## |############################## +1.0|############# |############ +1.5|##### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.62%