weatherless...................62.73024% offense.......................39.93860% balance.......................37.04298% sand..........................36.04458% semistall.....................10.43752% hyperoffense.................. 7.56126% stall......................... 5.01964% batonpass..................... 4.34482% sandoffense................... 2.24570% sandstall..................... 2.19868% dragmag....................... 2.14061% choice........................ 1.13668% rain.......................... 0.88777% monotype...................... 0.86841% trapper....................... 0.43697% sun........................... 0.41761% voltturn...................... 0.30975% monopsychic................... 0.21295% rainoffense................... 0.11063% multiweather.................. 0.10233% sunoffense.................... 0.08850% monograss..................... 0.08020% monowater..................... 0.07744% monoghost..................... 0.07191% monoflying.................... 0.06361% mononormal.................... 0.05531% monodragon.................... 0.04702% monobug....................... 0.04148% monodark...................... 0.04148% monorock...................... 0.03872% monopoison.................... 0.03595% monoice....................... 0.03595% monosteel..................... 0.03042% monofighting.................. 0.03042% monoelectric.................. 0.02489% hail.......................... 0.02213% monoground.................... 0.01659% monofire...................... 0.01659% Stalliness (mean: 0.119) |## -1.5|### |######### -1.0|############### |###################### -0.5|########################### |############################## 0.0|########################## |######################## +0.5|######################### |######################### +1.0|################ |########### +1.5|########## |###### +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%