weatherless...................57.90763% sand..........................40.94476% offense.......................38.85418% balance.......................37.04550% semistall.....................10.77698% hyperoffense.................. 7.86867% stall......................... 5.45468% batonpass..................... 3.67570% sandstall..................... 2.74445% sandoffense................... 2.57195% dragmag....................... 2.27429% choice........................ 1.46237% rain.......................... 0.93409% monotype...................... 0.41722% trapper....................... 0.37923% sun........................... 0.30076% voltturn...................... 0.23677% rainoffense................... 0.12702% multiweather.................. 0.11397% sunoffense.................... 0.08861% monoghost..................... 0.06282% monowater..................... 0.05333% mononormal.................... 0.04568% monorock...................... 0.03909% monoflying.................... 0.03758% monograss..................... 0.03528% hail.......................... 0.02674% monofighting.................. 0.02184% monoice....................... 0.02156% monodragon.................... 0.02041% monopoison.................... 0.01746% monosteel..................... 0.01744% monoelectric.................. 0.01419% monodark...................... 0.01401% monobug....................... 0.01397% monopsychic................... 0.01308% monoground.................... 0.01218% monofire...................... 0.00628% Stalliness (mean: 0.135) |## -1.5|### |########## -1.0|################ |######################### -0.5|########################### |############################## 0.0|########################## |####################### +0.5|########################### |############################ +1.0|################## |############ +1.5|########### |####### +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.37%